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editor/SceneContextMenu
<internal>
Entry
Interface Entry
interface
Entry
{
clickListener
:
(
event
:
MouseEvent
)
=>
void
|
Promise
<
void
>
;
content
:
string
;
icon
?:
string
;
tooltip
?:
string
;
}
Index
Properties
click
Listener
content
icon?
tooltip?
Properties
click
Listener
clickListener
:
(
event
:
MouseEvent
)
=>
void
|
Promise
<
void
>
content
content
:
string
Optional
icon
icon
?:
string
Optional
tooltip
tooltip
?:
string
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Properties
click
Listener
content
icon
tooltip
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